I define the success of a product as its ability to meet real human needs in an effortless and focused manner. By marrying the principles of both graphic and human-centered design, I create products that are useful, accessible, enjoyable, and desirable.
My work to date helps people prevent skin cancer, get tech help, and enjoy absurd fun. Most recently I've been working with Honda R&D to improve the design of in-car infotainment interfaces for next-generation vehicles. Learn more about my past work with the selected projects below.